$grain's buyback budget is a pile of sand. Every grain on this table is real SOL sitting in a public wallet. When it avalanches, the grains that fall off the edge buy $grain and burn it.
Every buy drops grains onto the pile where your wallet stands, in your colour. When a cell holds 4 grains it topples onto its neighbours, which can set off a chain reaction across the whole table. One grain can start an avalanche.
Launching soon
Rules
- At launch the dev's SOL went in two places: a starting pile poured in the centre, and a hopper above the table. Every round the hopper pours 6% of what's left into the centre, so the pile keeps moving even when trading is quiet. Amounts are in the Pile tab.
- Its food is creator fees, plus the starting seed from the dev. Every 2 minutes the bot claims the fees and turns them into new grains. The bot only ever spends its SOL on buybacks.
- New grains land where that round's buyers stand, split by how much each bought. No buyers: they land in the centre.
- The pile follows the Abelian sandpile model on a 15×15 table, with each grain worth 0.001 SOL so even small trades move sand. Grains that fall off release their SOL, which buys $grain and burns every token it buys.
- SOL for grains still on the table stays in the wallet until they fall. 0.02 SOL is kept for network fees.
- Every avalanche is replayed on this page with the exact same rules the bot uses.
Bak, Tang & Wiesenfeld 1987. An experiment, not financial advice.